Saturday, August 3, 2013

New Xbox Live "Enforcement United" Policy May Entail Using Algorithms that Punish Without Human Oversite.

http://news.xbox.com/2013/08/xbox-one-enforcement-feature

     Essentially, the 4th paragraph is what worries me. Specifically:
"These decisions from participants feed into an algorithm our team developed. That algorithm takes several factors into account like how many participants believe there had been a violation and how reliably those individual members’ historical decisions aligned with the general consensus. The system can then determine whether or not to apply an enforcement action like requiring a Gamertag change, or if the complaint should be escalated for one of our enforcers to review more closely."
     I don't like the idea that a system which is already abused may be receiving more authority and less oversite. It's fine to factor in community feedback, and arguably essential. Allowing those actions to strengthen what is already an abused system, with little room for argument, is however, not. This could possibly turn out much better and may be another victim of Microsoft's recent inability to communicate the scope or rulesets of its programs, but based on how easy it is to get an account monitored or "devalued"(within the current reputation program), this compounds the recent increase in focus of reputation with the "Online Experience" and gives me reason to worry. 
     I've held tight over the past generation the idea that Xbox Live is the dominant platform in regards to online experience. However, with the increase in PSN benefits including sales, support and price-structure, coupled with the lowering value of XBL due to increased focus on directed marketing and server access/control to third parties (essentially enabling companies like EA to shut down access to online components of games instead of allowing for XBL-hosting duties or individual host-based matchmaking for older games), I'm becoming more and more worried about the future of the platform, and what it means for console gaming as a whole.

Thursday, January 10, 2013


          As per failing of my "Before New Year's" resolution due to lack of interest, I've incorporated gaming into a major aspect of my 2013 resolutions. I'm leaving this as an active list for myself and friends who, via other means, are also tracking their achievements (virtual, professional, financial and tangible) throughout 2013. So without further ado: My checklist for 2013:

Gaming:

Gamerscore:

104,174/125,000

Titles over the 50% completion threshold (achievements in both number and GS, w/ story completion):

1.
Tetris Splash                                             6. Wordament
2. Astropop                                                   7. Jeopardy
3. Plants Vs. Zombies                                    8. X-Men: Destiny
4. Alpha Protocol                                           9.
5. Tekken Tag Tournament 2                         10.

Titles @ 100% completion (Additional to 50%. Titles can not be counted twice.)

1. A World of Keflings                                   8.                                          15.
2.  Borderlands 2                                           9.
3.                                                                 10.
4.                                                                 11.
5.                                                                 12.
6.                                                                 13.
7.                                                                 14.

School:

Dean's List in both semesters.   Spring:  X       Fall:

Martial Arts:


Completion of the 11 form "families" as found in Karate-do Kyohan, with understanding through tertiary usages and bunkai. Likely keeping to Hirokazu Kanazawa's "style."
-This might likely be impossible, given my schedule and rank, but who doesn't like a challenge?

1. Taikyoku                                                6. Gankaku                      11. Ten no Kata
2. Heian                                                      7. Jutte
3. Bassai                                                     8. Hangetsu
4. Kwanku                                                   9. Tekki
5. Empi                                                       10. Jion

Two new TKD forms of my choosing (who cares for order?).
1.                                                    2.

Two new Chinese forms of my choosing (who cares for styles?)
1.                                                    2.


Conditioning:

5k Time:
???????/-15.00.00